About Me

Assistant Professor. Jiangxi Provincial Key Laboratory of Multimedia Intelligent Processing.

I am a Ph.D. and master's supervisor at the School of Computer Science and Artificial Intelligence, Jiangxi University of Finance and Economics. Previously, I was a lecturer at the School of Software, Nanchang University, and conducted a visiting study at the National Key Laboratory of CAD&CG, Zhejiang University, in 2018.

I obtained my Ph.D. in Control Science and Engineering from East China Jiaotong University and earned both my Master's and Bachelor's degrees in Software Engineering from Nanchang University.

My research interests lie in the interdisciplinary fields of Virtual Reality (VR) technology, Computer Graphics, and Computer Animation. I specialize in large-scale crowd simulation, insect animation, and character simulation. I was mentored by Professor Zhigang Deng ( University of Houston) and Professor Xiaogang Jin (National Key Laboratory of CAD&CG, Zhejiang University).

Prospective Students

There are multiple open research positions in my Lab.

Topics of interest include:

  • 3D Generative Models
  • Physics-based Human Motion Generation
  • Neural Representations for Robotics
  • Other topics in Graphics and Vision

If you are interested in exploring research opportunities in our lab—whether as an intern, PhD candidate, visiting PhD, or postdoctoral researcher—please feel free to reach out to me without hesitation. I would be delighted to discuss potential positions with you!

Group Members

PhD Students:

  • Yixuan Zha (2025, Ph.D.)
  • Tingsong Lu (2023, Ph.D., Co-supervised)

Master Students:

  • Fangyun Xu (2025, Master)
  • Guangchen Xu (2025, Master)
  • Shuhua Xu (2025, Master)
  • Yuhan Cui (2024, Master)
  • Zesen Huang (2024, Master)
  • Jundong Qiu (2024, Master)
  • Jiajun Chen (2024, Master)
  • Shikun Zhou (2023, Master)
  • Quan Wang (2023, Master)
  • Lihui Wu (2023, Master)
  • Yang Xiao (2022, Master)
  • Binsong Zuo (2022, Master)
  • Mingfang Mao (2022, Master)
  • Wenxu Guo (2021, Master)
  • Feng Li (2021, Master)

Research Achievements

In recent years, I have published over 10 academic journal and conference papers in prestigious international venues, including:

  • ACM SIGGRAPH
  • ACM Transactions on Graphics (TOG)
  • IEEE Transactions on Visualization and Computer Graphics (TVCG)

I have also been granted more than 10 invention patents.

Academic and Professional Services

  • Reviewer for journals including TVCG, TMM, VC, CAVW, and CG.
  • Reviewer for academic conferences such as SIGGRAPH Asia, Eurographics, SCA, and CGI.
  • Program Committee Member for the CGI2024/2025 academic conference.
  • Member of the Virtual Reality Special Committee of the China Society of Image and Graphics.
  • Expert in the Jiangxi Province Forensic Appraisal Expert Database.
  • Chairperson of the Audio-Visual Materials Appraisal Special Committee of the Jiangxi Province Forensic Appraisal Association.

Research Projects

  • Key Program of the Natural Science Foundation of Jiangxi Province, "Research on Full-Body Pose Reconstruction and Motion Generation of Digital Humans Based on Sparse Data in Virtual Reality Scenarios", Project No. 20252BAC250014, Duration: June 2025 – June 2028.
  • National Natural Science Foundation Project of China, "Research on Data-Driven Flexible Deformation and Flight Simulation of Butterflies", Project No. 62262024, Duration: January 2023 - December 2026.
  • Jiangxi Provincial Natural Science Foundation Project, "Research on Aerodynamics-Based Dynamic Simulation and Posture Generation of Flying Insects", Project No. 20232BAB202023, Duration: July 2023 - July 2026.
  • Jiangxi Provincial Department of Education Science and Technology Research Project, "Simulation Research on the Impact of Physical Environment on High-Density Crowds", Project No. GJJ201511, Duration: January 2022 - December 2023.
  • Jiangxi Provincial Department of Education Science and Technology Research Project, "Macroscopic Modeling and Evaluation Methods for Large-Scale Crowds Based on Fluid Dynamics", Project No. GJJ207109, Duration: January 2021 - December 2022.
  • Jiangxi Provincial Graduate Innovation Fund Project, "Research on Deformation Animation of Biological Groups", Jiangxi Provincial Department of Education, 2018.

Publications

SinMDGan: A Hybrid Deep Learning Framework for Single Motion Synthesis Using Diffusion-GAN Models

SinMDGan: A Hybrid Deep Learning Framework for Single Motion Synthesis Using Diffusion-GAN Models

Qiang Chen, Binsong Zuo, Tingsong Lu, Yuming Fang, Xiaolu Mu, Chao Cai, Xiaogang Jin. SinMDGan: A Hybrid Deep Learning Framework for Single Motion Synthesis Using Diffusion‐GAN Models[J]. Computer Animation and Virtual Worlds, 2026, 37(1): e70091.

[PDF]
A Multimodal Emotional Response Dataset from 360° VR Videos Across Different Age Groups

MERD-360VR: A Multimodal Emotional Response Dataset from 360° VR Videos Across Different Age Groups

Qiang Chen, Shikun Zhou, Yuming Fang, Dan Luo, and Tingsong Lu. 2025. MERD-360VR: A Multimodal Emotional Response Dataset from 360° VRVideos Across Different Age Groups. In Proceedings of the 27th International Conference on Multimodal Interaction (ICMI ’25), October 13–17, 2025, Canberra, ACT, Australia. ACM, New York, NY, USA, 10 pages. https://doi.org/10.1145/3716553.3750777.

[PDF] [Dataset]
Decoding Emotions: How Ocular Features Influence Perception of Emotional Intensity in Virtual Characters

Decoding Emotions: How Ocular Features Influence Perception of Emotional Intensity in Virtual Characters

Qiang Chen, Mingfang Mao, Tingsong Lu, Shikun Zhou, Yuming Fang. Computer Graphics International 2025 LNCS Proceedings Paper. 2025: 7.

[PDF]
A Bio-inspired Model for Bee Simulations

A Bio-inspired Model for Bee Simulations

Qiang Chen, Wenxu Guo, Yuming Fang, Yang Tong, Tingsong Lu, Xiaogang Jin, and Zhigang Deng. IEEE Transactions on Visualization & Computer Graphics, 2025, 31(04): 2073-2085.

[PDF] [Video]
Real-time Wing Deformation Simulations for Flying Insects

Real-time Wing Deformation Simulations for Flying Insects

Qiang Chen, Zhigang Deng, Feng Li, Yuming Fang, Tingsong Lu, Yang Tong, Yifan Zuo. ACM SIGGRAPH 2024 Conference Papers. 2024: 1-11.

[PDF] [Video]
Crowd evacuation simulation in flowing fluids

Crowd evacuation simulation in flowing fluids

Xunjin Zou, Yunqing Ye, Zhenming Zhu, Qiang Chen*. Computer Animation and Virtual Worlds, Wiley, 2023, 32(1): e2161.

[PDF]
A Practical Method for Butterfly Motion Capture

A Practical Method for Butterfly Motion Capture

Qiang Chen, Tingsong Lu, Yang Tong, Yuming Fang, Zhigang Deng. Proceedings of the 15th ACM SIGGRAPH Conference on Motion, Interaction and Games. 2022: 1-9

[PDF] [Video] [Dataset]
A Practical Model for Realistic Butterfly Flight Simulation

A Practical Model for Realistic Butterfly Flight Simulation

Qiang Chen, Tingsong Lu, Yang Tong, Guoliang Luo, Xiaogang Jin, Zhigang Deng. ACM Transactions on Graphics (TOG), 2022, 41(3): 1-12.

[PDF] [Video]
A linear wave propagation‐based simulation model for dense and polarized crowds

A linear wave propagation‐based simulation model for dense and polarized crowds

Qiang Chen, Guoliang Luo, Yang Tong, Xiaogang Jin, Zhigang Deng. Computer Animation and Virtual Worlds, 2021, 32(1): e1977.

[PDF] [Video]
Geometry Sampling for 3D Face Generation via DCGAN

Geometry Sampling for 3D Face Generation via DCGAN

Guoliang Luo, Xin Zhao, Yang Tong, Qiang Chen, Zhiliang Zhu, Haopeng Lei and Juncong Lin. 2020 International Joint Conference on Neural Networks (IJCNN). 2020

[PDF]
The Action Consistency of Casting in Virtual Environment

The Action Consistency of Casting in Virtual Environment

Guoliang Luo, Zeiwei Guan, Guoming Xiong, Qiang Chen, Meihua Xiao, and Shihui Guo. 2020 International Conference on Virtual Reality and Visualization (ICVRV). 2020.8

[PDF]
Shape-constrained flying insects animation

Shape-constrained flying insects animation

Qiang Chen, Guoliang Luo, Yang Tong, Xiaogang Jin, Zhigang Deng. Computer Animation and Virtual Worlds, Wiley, 2019, 30(3-4): e1920.

[PDF] [Video]